Mayor Cluckett's warm wooden office with a treat bowl on the desk and a large chair waiting for a new mayor-for-the-day
A cheerful cartoon chicken mayor hands over a big chair, a treat bowl, and an official hat to a young racer standing ready inside a cozy town hall

A Big Problem

Mayor Cluckett has Derby business today, so he is handing the whole town over to your racer. The chair, the treat bowl, and helping those in need. Before he goes, he teaches your racer how to tell whether a problem is big or small. Then the knocking starts.

RubberdaleDecision MakingSafetyHelpfulnessConfidence

About This Story

What your child will experience

Your child's racer takes over as mayor for the day and handles three knock-on-the-door problems — each one a little different. Along the way, they practice two simple questions Mayor Cluckett leaves behind: "Is everyone safe?" and "What have you done already?" The repetition is deliberate. Your child hears and uses the same words every time, because the goal is for your child to ask themselves these questions when determining if their real-life problems are big or little.

The three visitors range from a friend who hasn't tried words yet, to one who's tried twice and needs something different, to a situation that isn't safe and needs a grown-up right away. Your child makes real choices at each door.

Why this approach helps

This story builds conflict-resolution thinking in a play-based, low-stakes way; closer to a game than a lesson. It gently introduces a check your child can use over time: A big problem is when something is unsafe. If it's a little problem, try solving it yourself first. It's only when you've tried a couple of times yourself that you can ask a grown-up for help. Over time, children who practice this kind of structured thinking tend to develop stronger problem-solving language and more confidence before reaching for adult help.

What to notice as a parent

  • Do they like being the helper? If the story structure of being a mayor seems to hit with your child, then try a similar technique when trying to get them to self-solve a situation. Ask them what their racer-as-mayor might do.
  • What solutions do they choose for the other racers? These might be things you can reach for when you're coaching your child to problem-solve for themselves.

Personalize This Story

Make this story truly special by adding these details:

  • ✓Who do you want to be Mayor for the day?
  • ✓What treat is on the Mayor's desk?

Story Questions

Questions your child may be asked while creating this story:

  1. What did the main character feel, sitting in the big chair?
  2. What does the main character tell the first visitor to try?
  3. What does the main character tell the second visitor to try next?
  4. How does the main character feel now?
Create This Story

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