The cozy interior of the Rubberdale public library, with tall bookshelves and a chalkboard waiting for a brand new class to begin
A friendly classroom scene at the Rubberdale library, with a chalkboard headed by three class goals and a racer holding chalk, ready to write the rules

Class Rules

A brand new class is starting at the Rubberdale library, and your racer and teammates get to decide the class rules. Are there rules that work at home, but don't work in the classroom?

SafetySchool ReadinessDecision MakingRubberdale

About This Story

What your child will experience

Your child picks a racer and steps into the Rubberdale library, chalk in hand, helping a brand-new class write its rules together. The story moves through a series of warm, low-stakes choices: deciding where a house rule fits, finding a class version that works for everyone, and handling a moment when their racer's own impulse quietly pulls against a rule they just helped write.

Themes include consent, shared space, self-regulation, and the difference between rules that work at home and rules that help a whole group in a shared space.

Why this approach helps

This story uses a play-based, choice-driven format to let children explore rule-making from the inside rather than receiving rules from above. Holding the chalk puts the child in the role of author, not subject, which builds ownership and genuine understanding.

The repeating structure, three clear goals, house rule, class version, supports the kind of pattern recognition that helps rules feel logical rather than arbitrary. The in-story "tug" moment offers low-stakes emotional regulation practice: the racer feels the pull, and your child decides what happens next.

What to notice as a parent

  • Which choices your child makes when they decide why a rule should stay home can give you a view into how they're processing the lesson.
  • If they struggle with the house-rule-versus-class-rule distinction, that's a gentle opening for a real

Personalize This Story

Make this story truly special by adding these details:

  • ✓Pick a racer.

Story Questions

Questions your child may be asked while creating this story:

  1. What rule does the main character suggest first?
  2. Why does the main character's rule stay home?
  3. What does the main character write on the board instead?
  4. Why does Ol' Greggory's rule stay home?
  5. What does the class want to hear about first?
  6. What does the main character do?
Create This Story

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